Dagan Professions (with pictures!)

  1. The initial sketch of the professions is based from five different classes, with variants of each. The five archetypes are:

  2. 1) warrior
  3. 2) mage
  4. 3) rogue
  5. 4) priest
  6. 5) wanderer

  7. cursebreaker – mage trained in defense against the black arts 1, 2, 3
  8. dark knight – warrior tuned to a brutal, shadow form of knighthood
  9. necromancer – mage trained in the tomes of the dead and the undead 1
  10. technomancer – mage trained to use technology in battle wizardry
  11. paladin – priest trained in the arts of weaponry, armor, and the battle arts 1
  12. jester – wanderer trained in acrobatics and dazzlement
  13. healer – wanderer specialized in the combination of mystic arts and herbology
  14. hunter – wanderer with an intense knowledge of animals and the hunting arts 1, 2
  15. hitman – warrior trained in espionage, trickery, assasinary, and mercenaric arts 1
  16. sorceror – mage specialized in the manipulation of pure magic 1
  17. sage – mage trained in the arts of scribal magic
  18. elemental – mage to a certain natural element: fire, water, earth, or wind 1
  19. scientist – mage utilizing technology for the furthering of magical studies
  20. ranger – warrior trained in the arts of forest lore, survival, and silence 1
  21. assassin – rogue trained in stalking, surprise, and killing techniques
  22. soldier – warrior trained in battle tactics, heavy weaponry, and joint fighting
  23. redmage – mage branch specializing in the usage of the red element 1, 2
  24. whitemage – mage branch specializing in the usage of the white element
  25. greenmage – mage branch specializing in the usage of the green element
  26. blackmage – mage branch specializing in the usage of the black element
  27. bluemage – mage trained in the magic of the blue element 1
  28. druid – priest trained in the art of nature and pure spirit magic
  29. bard – wanderer trained in music, verse, and the illusatory nature of music 1, 2
  30. knight – warrior trained in armor, shields, horsemanship, and chivalric law 1
  31. shift – mage specialized in the magic and lore of shapeshifting 1
  32. psionicist – mage specialized in persona magic (control of body energy) 1
  33. gamble – rogue trained in the gambling arts
  34. mongrel – warrior trained to use heavy weaponry, light armor, and speed 1
  35. khundu – warrior trained to dual swords, throwing daggers, speed, and leaping 1
  36. masai – warrior specialized in complete body armor and two-handed weapons
  37. seer – priest trained in the prophetic arts 1
  38. thief – rogue specialized in the arts of stealing 1
  39. shadow – warrior fanatical to a divine, negative god
  40. light – warrior fanatical to a divine, positive god
  41. beast – warrior trained in the fighting style of a certain animal solely 1, 2
  42. ancient – mage trained in crystal magic, or the magic of the forgotten people 1
  43. cazkin – mage trained in dream magic, dream control, and dream travel 1, 2
  44. explorer – wanderer tuned to the arts of exploration, survival, and endurance
  45. montelia – warrior trained in the use of positive battle magic and weaponry
  46. sontelia – warrior trained in the use of negative battle magic and weaponry
  47. gras – rogue trained in the art of knife fighting and symbolic communication 1
  48. gujaheeden – warrior trained in the arts of stalking, blind, and shadow fighting 1
  49. eye – wanderer trained in the hypnotic arts
  50. wraith – rogue given negative, divine powers, in exchange for soul 1
  51. cinerai – rogue given positive, divine powers, in exchange for soul 1
  52. runer – mage specialized in creation, reading, and utilization of magical runes
  53. watcher – mage trained in visionary magic, or the magic of seeing beyond
  54. songblade – warrior trained to use music with the sword 1, 2
  55. pirate – wanderer trained in sea lore, shipwrighting, and dual handed fighting
  56. scrive – mage utilizing scribal magic as a form of fighting
  57. caller – wanderer specialized in the summoning of spirits, and animals 1, 2
  58. warlord – warrior trained in leadership, battle tactics, and charismatic fighting 1
  59. smith – wanderer trained in the creation of standard weaponry and armor
  60. armsman – wanderer trained in the creation and use of creative weaponry 1, 2
  61. windsinger – priest trained in the specific magic of wind spirits 1
  62. earthshaker – priest trained in the specific magic of earth spirits
  63. firebreather – priest trained the specific magic of fire spirits
  64. waterwhisperer – priest trained the specific magic of water spirits
  65. fireworker – wanderer trained in the use of explosives
  66. bandit – warrior trained in surprise tactics, survival, and road lore